From the Editor’s Desk

About the Game

A confession, of sorts.

Dearest Reader,

You hold in your hands (or upon your screen, which I am told is the modern drawing-room) the product of a single ruined engagement, three disastrous playtests, and one printer who no longer returns our letters.

Regency Chaos began as a question: what if the most dangerous thing in a ballroom was not the wine, but the company? Every card in the deck is something I have seen done in polite society — exaggerated only slightly, and not at all in this case.

It is a game for people who understand that a compliment can be an ambush, that a seating chart is a battle plan, and that the phrase “we must have you to dinner” has ended more careers than any war.

Play it with friends you trust. Then, having played it, trust them nevermore.

Yours in scandal, The EditorProperty of Her Grace. Return unopened.You opened it. She knows.
Oil portrait of the Duchess: dark silk gown, high lace collar, a single feather in her curls, a folded sealed letter in her gloved hand, and the faint smirk of someone who knows what you did.
Her Grace, the Duchess of ——. Patroness of this pamphlet. Allegedly.
A grand Regency ballroom in elegant chaos: a lady swoons backward, a teacup tips mid-air, dowagers whisper behind raised fans, a gentleman locks a cellar door, and the dancers carry on as if nothing is wrong.
Plate I.The Ballroom at —— House, on the Night Everything Happened.Fold-out panorama, hand-tinted.

A Chronicle of the Season

Winter, 1811

The Conception

The idea arrives at a dinner party in Bath, immediately after the author's own engagement is ended by a rumor about a cousin and a curate. The rumor was false. The game is not.

Spring, 1812

The First Playtest

Six friends sit down to play. Four friendships end. The remaining two players marry each other, presumably for strategic reasons. The rules are judged a complete success.

Autumn, 1812

The Printing

A printer on Fleet Street agrees to produce the cards after being assured the game is 'about manners'. He has not spoken to us since reading the deck.

The Season of 1813

Vol. I Is Released

The London Season begins. Drawing-rooms across Mayfair echo with inheritances, fevers, duels, and denials from the Duchess. The editors could not be prouder.

Our Guiding Principles

Manners Are Armor

Every rule of etiquette in this game exists to be weaponized. Politeness is simply aggression with better posture.

Tea Is a Weapon

No card in the deck is an accident, and no beverage is safe. If someone offers you a cup, count your points first.

Invitations Are Ammunition

A card on a tray can open a ballroom, close a fortune, or decide who is seen leaving by the wrong door.